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	<title>Liberty minded politics, Ron Paul news, sound money &#124; toastyaroma &#124; politics and news for the liberty minded &#187; gaming</title>
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		<title>Battlefield 2142 first impressions afterthoughts</title>
		<link>http://toastyaroma.com/blog/battlefield-2142-first-impressions-afterthoughts/</link>
		<comments>http://toastyaroma.com/blog/battlefield-2142-first-impressions-afterthoughts/#comments</comments>
		<pubDate>Sun, 10 Dec 2006 08:35:36 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[gaming]]></category>

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		<description><![CDATA[After some extensive (not really) thinking and discussing among colleagues, i&#8217;ve decided that the weak default weapons in battlefield 2142 are in fact a good thing.  Why?
1. Hackers will not be able to hack so easily with an account they haven&#8217;t worked on for a while.  It really takes some playing to get [...]]]></description>
			<content:encoded><![CDATA[<p>After some extensive (not really) thinking and discussing among colleagues, i&#8217;ve decided that the weak default weapons in battlefield 2142 are in fact a good thing.  Why?<br />
1. Hackers will not be able to hack so easily with an account they haven&#8217;t worked on for a while.  It really takes some playing to get ranked up and unlock a decent weapon or two.<br />
2. It gives me incentive to keep playing and get the badass weapons, so that I can own newbies with the default weapons still.  Its almost like hazing them into the game.  That&#8217;s what it felt like was happening to me.<br />
3. No good reason here, it just looks better to have three reasons.</p>
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